Assassin’s Creed Alliances | China (iOS)

Assassin’s Creed in China. Launching a new AC IP in China let us play with our inner sculptor. We modelled the entire scene and then used camera pans across the characters and environment to develop a great teaser.

The statues were textured in marble (for Ezio’s group) and oxidised bronze (for the enemy). The final scene was used as the key art and was shown at the China games expo printed 50 metres wide! Then this key art was modified for use in the App stores which can be seen in the design section of this site.

Watch the full VFX breakdown at the bottom.

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Client:  Ubisoft China
Skills:  Modelling, CG, edit, Music, Compositing
fire without smoke | A Strategic and Creative Games Agency | Assassin’s Creed Alliances | China (iOS)