Just Cause 3 | Pack Art

When Square Enix asked Fire Without Smoke to help them develop explosive key art for Just Cause 3, working closely with the internal marketing department, we begin to develop a working concept and assembled a suite of assets captured from the game itself. These were laid out and composed to get the imagery finalised for approval.

Taking the 3D models from the game allowed us to upscale, remodel and re-render at extremely high detail. Once all these elements were fully created we set about putting them together into the final artwork. You may recognise the car from our “Firestarter” trailer.

This gave us the scope to create an extremely fine level of detail across the entire composition giving the final pack art both in-store and online standout.

An extremely explosive final result!

Client:  Square Enix
Skills:  3D modelling, Texturing, Rendering, Capture, Photoshop, Retouch
fire without smoke | A Strategic and Creative Games Agency | Just Cause 3 | Pack Art