Starlink: Battle for Atlas

A brand new IP for Ubisoft and using a brilliant new toy mechanic allowing players to modify and change their in-game load-out by changing parts on a physical model. These models connect to your controller and can be hot-swapped as you play.

Capturing all the footage, and matching with the live action ship parts swaps let us showcase the unique gameplay, the environments and the variety of the game in a vast universe. Edited and cut similar to a story trailer whilst also getting across the modifiable ships was a challenge but one we had great fun achieving.

 

 

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Client:  Ubisoft
Skills:  Edit, Capture, Concept, Script, Live action, Sound
fire without smoke | A Strategic and Creative Games Agency | Starlink: Battle for Atlas
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