Assassin’s Creed Alliances | China (iOS)

Assassin’s Creed in China. Launching a new AC IP in China let us play with our inner sculptor, as with the CG video we modelled the entire scene and then textured in marble (for Ezio’s group) and oxidised bronze (for the enemy).

The final scene was used as the key art and was shown at the China games expo printed 50 metres wide! Then this key art was modified for use in the App stores.

See the video in the animation section of this site.

Client:  Ubisoft
Skills:  Modelling, Texture, Render, CG
fire without smoke | A Strategic and Creative Games Agency | Assassin’s Creed Alliances | China (iOS)