Watch_Dogs 2

Our PC trailer for NVIDIA and Watch_Dogs 2 used absolutely every one of the fantastic graphics settings all of which were optimised for NVIDIA’s hardware. The raw power and capabilities take an already great game and crank the graphics up to mind blowing.

The Watch_Dogs 2 Live trailer breaks the fourth wall by showing the main characters watching their own live action trailer and making comment. Created as a collaboration between Ubisoft, Sid Lee and Fire without Smoke the trailer mixes live action (Sid Lee) and gameplay capture (FWS).

Used as the countdown for Watch_dogs 2 our living hold was created using the in-game model, animated, textured and lit. The animation itself is designed to loop perfectly, both picture and audio. Two versions were created; one 32 second loop and one 14 second loop for use across youtube and the official Ubisoft website.

Supplying layered PSD files allowed Ubisoft to use the image across the internet by dropping different imagery in the background.

The trailers shown here are:
Watch_Dogs 2 – NVIDIA PC Trailer
Watch_Dogs 2 – Live Trailer
Watch_Dogs 2 – Launch Countdown

Client:  Ubisoft
Skills:  3D modelling, Animation, Texturing, Lighting, Nuke, After Effects, Capture, Edit
fire without smoke | A Strategic and Creative Games Agency | Watch_Dogs 2